Realms in Embers — round two: the reopened slots

Only the slots you reopened are here, regenerated around your exact complaints and filtered hard (floating objects, wrong physics, wrong age, AI tells — culled). The gold ★ marks Claude's recommendation and is pre-selected — change anything by tapping another candidate. "Current" is what ships today. When you're done, tap Copy picks and paste the result into the chat (or a note).

The Twelve Lords

lord-halvardMichel: old set had silly weapons — round 2 removes weapons entirely; he rests on the shield

Hero Classes

class-wardenMichel: too old — all round-2 candidates are early-thirties

Units

unit-ashwingsMichel: perched closed wings looked broken — c13 flies

unit-barrowguardMichel: why always old guys — c17 is in his prime

Artifacts

artifact-chroniclersRing

artifact-dawnhammer

artifact-gravebiter

Events

event-wolfsheadReturn

Codex Chapters

codex-artifactsFinal round. Complaint fixed twice over: c9 (upright circlet) and new clean c10 (everything flat and weighty) both show nothing floating; c10 replaces khaki-drifted c7 in the tray.

codex-marginaliaFinal round - best available, and the only slot where nothing satisfies the reopened brief: all three new no-spectacles candidates auto-reject (signature / floating ghost-text / candle-quill fusion), and every earlier clean candidate contains spectacles (all re-capped to 5). Keeping shipped c1 alone as least-bad; recommend a small inpaint to remove c1's spectacles rather than another regen round.

codex-unitsFinal round - best available after 4 rounds. The raptor+muster brief still cannot produce a clean image: round 2 gave one chimera, one double chimera, and one perfect composition (c11) killed by a painted signature. c8 (clean, raptorless) stays best; c11 is a strong inpaint candidate if Michel wants the bird.